I'm calling this the 'bad ending' simply because it is objectively worse than the 'good ending' that I outlined above. But at least P-3 is able to reunite with an android who contains the personality of his deceased wife, right? We're then treated to a small powerpoint presentation which dictates that there is a force who is free of the Kollektive network and is aware of what transpired at Facility 3826, although the location of Red Polymer Charles is unknown. This ending infers that P-3 like the rest of the people connected to the Kollektive network have now been traped in Limbo, and are therefore unable to control their actions in the real world. While there, we see one of the Twins (Right) reach out to P-3. ![]() Charles makes it clear that his intention from the outset was to make P-3 distrust Sechenov, and to clear the way for the AI to take on its ultimate form.Ĭharles then slinks away, and we see P-3 back in Limbo. Charles' lifelong disdain for humanity has driven him to seek out a new form of evolution – this is monologued to you as Sechenov also lay dying of a gunshot wound. With P-3 incapacitated, the Neuropolymer containing Charles' personality seeps out of the glove and makes it clear that he has been manipulating you from the beginning – he's been slowly turning you against Sechenov, and is the one responsible for activating your 'combat mode' and sending you into limbo throughout the game. When P-3 is able to eventually confront Sechenov, he is betrayed by Charles – the talking glove who is actually the consciousness on Sechenov's former best friend and partner in the Atomic Heart Project (Professor Chariton Zakharov), and one of the principal architects of the Polymer process. You'll enter the complex where you first met The Twins, only now you'll need to fight your way through them. Should you decide to take on Sechenov, Atomic Heart will take you back to where it all began. He wasn't the only person injured in the terrorist attack in Bulgaria – so was his wife! Ekaterina was a part of the elite Argentum unit, and while she could not be saved from her injuries, a decision was made to mimic her proficiencies in both dance and martial arts and transfer them into two advanced androids. The work they did with P-3 – he can still, as luck should have it, be switching into a 'combat mode' himself on command – allowed the scientists to develop the much larger Kollektive 2.0 network.Īs for the ballerina twins who protect Sechenov, Left and Right, they are also spiritually connected to P-3. As it should happen, it was P-3's access to this Limbo state which proved to the masterminds of Facility 3826 that the Kollektive network was even possible. The key here is that, while doctors worked to repair an increasingly violet Agent P-3, he was given a Voskhod implant that allows his consciousness to be transported into an imaginary Limbo world – a surreal, psychedelic reality that prevented him from accepting the consequences of his actions. He has steel prostheses all throughout his body, which is why he can take so much punishment. P-3, we learn, suffered a severe brain injury following an explosion in Bulgaria prior to the events of the game. Something that comes up time and time again is why Major Sergey Necheyev can't access his memories, and how he can survive so many brushes with death – the reason for that is a previous near-death experience. I'll be honest, I spent most of the game expecting Agent P-3 to be an android – you know, one with an atomic heart. Because if you don't have either of these tools, once you're given the Neuro-Polymer injection and made a part of the Kollektive network, there is no way out – whoever is in control of the network is able to send all connected humans into a hallucinatory 'Limbo' state and take control of their minds and bodies. Naturally, all of that is a front, and the Kollektive network is actually a way for the Soviet Government to control all of society – with a secret Alpha Connector and two magic Gold Rings helping to keep the people who hold them free of the network's influence. This would, in theory, give people more direct control over the androids to better serve humanity, and it would also allow for more democratic processes and faster decision-making. ![]() ![]() ![]() The Kollektive 2.0 network, which is set to launch within a few days of the beginning of the game, would see humans who have been given a Neuro-Polymer injection – so, all of USSR society – connect to a single neural network. The first iteration of 'Kollektive' is what linked all of the androids to a central network, allowing them to be more efficient in their work of assisting humanity. Okay, I'll be honest, this is one of those parts of Atomic Heart that is difficult to follow in the moment, but here goes.
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